AI Insights · Timothy · July 2024
Top 5 Puzzle Games Performance in Middle East Q2 2024
Explore the performance of the top 5 puzzle games in the Middle East during Q2 2024, including download, revenue, and active user trends.
In the second quarter of 2024, the puzzle game category saw noteworthy trends across the Middle East on a unified platform. Here's a closer look at the top 5 puzzle games based on their weekly downloads, revenue, and active user metrics.
Jawabak Jawabahom from Table Knight Games had an interesting quarter. Weekly revenue started at around $5.3K in early April and experienced a gradual decline, bottoming out at $2.2K in early May, before recovering to $3K by the end of June. Downloads followed a similar downward trend initially, dropping from 207K to 59K in late May, but then climbed back to 104K by the end of the quarter. Active users fluctuated, peaking at 530K in mid-April and settling at 496K by late June.
Block Blast! from Hungry Studio showed consistent growth in downloads, starting at 60K in early April and rising steadily to 89K by the end of June. Active users also increased from 514K to 578K over the same period, reflecting a strong engagement from its user base. However, there was no revenue reported for this game throughout the quarter.
Braindom: Brain Games Test by Matchingham Games saw a steady rise in weekly revenue from $0.8K to $1.2K by the end of June. Downloads varied, beginning at 56K in early April, dipping to 40K in mid-May, and then rising to 83K by the end of the quarter. Active users followed a similar trend, starting at 93K, dipping in mid-May, and then climbing to 131K by late June.
Wood Screw Puzzle from Zego Studio experienced a significant increase in weekly revenue from $0.4K to $1.4K over the quarter. Downloads surged from 19K to 71K in mid-June before slightly declining to 65K by the end of June. Active users showed a consistent upward trend from 92K to 275K, indicating growing popularity and sustained engagement.
DOP: Draw One Part by SayGames Ltd had a mixed performance. Weekly revenue was relatively low, peaking at a modest $0.2K in late April. Downloads varied, starting at 75K, dropping to 36K in early May, and then recovering to 44K by the end of June. Active users decreased from 171K in early April to 121K by the end of June, showing some fluctuation in user engagement.
For more detailed insights and data, visit Sensor Tower.